How to Teach Newton's Playground

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How to Teach Newton's Playground
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1
Overview of Newton's Playground Module.

Overview of Newton's Playground Module.

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Learning outcomes: • Articulate, in writing, what they did in Newton's Playground. • Understand game mechanics well enough to create intended actions. • Tag images to describe their process.

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Materials list: •Computers, 1 for each 2 students (Windows OS)  • Newton's Playground downloaded program • Pen and Paper  • Post-its

Materials list: •Computers, 1 for each 2 students (Windows OS) • Newton's Playground downloaded program • Pen and Paper • Post-its

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Intro: Let the students explore for 5 minutes before giving them further instruction.

Intro: Let the students explore for 5 minutes before giving them further instruction.

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Students explore the game for 5 minutes.

Students explore the game for 5 minutes.

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Teacher facilitates student discussion on students' first play through.

Teacher facilitates student discussion on students' first play through.

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Student reflections on Newton's Playground

Student reflections on Newton's Playground

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Teacher explains the tutorials as a set of tools to help students before they attempt to solve a level again.

Teacher explains the tutorials as a set of tools to help students before they attempt to solve a level again.

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Students are given 20 minutes to explore any level they want. If they solve a level, they can continue to explore other levels.

Students are given 20 minutes to explore any level they want. If they solve a level, they can continue to explore other levels.

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Teacher asks pairs of students to write a single, collaborative paragraph. The students will explain what level they played, what tools they used, and what they did.

Teacher asks pairs of students to write a single, collaborative paragraph. The students will explain what level they played, what tools they used, and what they did.

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Students write a paragraph, detailing their experience.

Students write a paragraph, detailing their experience.

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After writing their paragraph, students will switch their writing with their classmates.

After writing their paragraph, students will switch their writing with their classmates.

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Each pair switches their paragraphs with another pair.

Each pair switches their paragraphs with another pair.

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A pair of students use other students' instructions to solve a level.

A pair of students use other students' instructions to solve a level.

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After reviewing their classmates' paragraphs, students will use post-its to give constructive criticism to the paragraphs (e.g. what was good, what was difficult to understand).

After reviewing their classmates' paragraphs, students will use post-its to give constructive criticism to the paragraphs (e.g. what was good, what was difficult to understand).

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Students receive their original paragraphs with peer-reviewed feedback.

Students receive their original paragraphs with peer-reviewed feedback.

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Students edit and improve their original paragraph after receiving peer-reviewed feedback.

Students edit and improve their original paragraph after receiving peer-reviewed feedback.

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Explanation of annotation on ThingLink. You can create a class account on ThingLink.com.

Explanation of annotation on ThingLink. You can create a class account on ThingLink.com.

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Student uses ThingLink to upload screenshots and tag pictures (instructions to screenshot are in document).

Student uses ThingLink to upload screenshots and tag pictures (instructions to screenshot are in document).

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Students give presentation of their tags and teacher facilitates.

Students give presentation of their tags and teacher facilitates.

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